
Like with Safan you travel to Leuhsa to turn on air purifiers and then return to Heima to fix the power and awaken Bergan.

Once you fix the power you can awaken Safan and this trophy will pop. You get this when you set off form your home island, Boan.Īfter turning on the 3 air purifiers you return to the Boan to jump start the power in Safan's cave. Obtain all Minute of Islands achievements.

If you are about to leave and the counter shows some missing, walk back through the level and you should find them by trying paths you may not have visited. Most are directly in the main path or just off the main path. I would just play through the game and try to find every memory as you go. If you want to avoid spoilers just remember to give the key back. The other 2 missable trophies are for special tasks in a couple levels but 1 is required for the collectibles anyway. You can also keep track on the pause screen and all collectibles carry over into a new game should you miss any. Most areas have collectibles but you are shown how many there are when entering an area and are warned before leaving. There are a lot of missable trophies in Minute of Islands but it's really hard to miss them. The trophies are easy and the game does warn you when you are about to leave an area for good. The game is really good but does touch on some sensitive subjects like death, anger, and depression so it may not be for young children despite the cartoony look. It has some light platforming and puzzle solving but is mostly story driven. Minute of Islands is an adventure game where you are a young girl trying to awaken 4 giant guardians in charge of protecting the world from a fungal plague. Number of missable trophies: 8 - everything not story related is potentially missable.


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